The HIDOE K-2 Assessments are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
Assessments for K.G.1
Where is the Object? – K.G.1,K.G.2
Students look at pictures to find and name shapes.
Where in the Room? – K.G.1
Students use clip art examples to find things in the room that resemble the shapes.
Shapes and Positions – K.G.1,K.G.2
Students identify shapes and positions using cutouts, blocks, or shape templates.
Assessments for K.G.2
Name That Shape – K.G.2,K.G.3
Students look at shapes in a picture and refer to example shapes to determine what shape is being shown.
I Spy Shapes – K.G.2,K.G.3
Students look at pictures and find 2-D or 3-D shapes.
Where is the Object? – K.G.1,K.G.2
Students look at pictures to find and name shapes.
Shapes and Positions – K.G.1,K.G.2
Students identify shapes and positions using cutouts, blocks, or shape templates.
Assessments for K.G.3
Comparing 2-D and 3-D Shapes – K.G.3,K.G.4
Students examine example 2-D and 3-D shapes and are asked questions about them.
Name That Shape – K.G.2,K.G.3
Students look at shapes in a picture and refer to example shapes to determine what shape is being shown.
I Spy Shapes – K.G.2,K.G.3
Students look at pictures and find 2-D or 3-D shapes.
Assessments for K.G.4
Let’s Build 2-D Shapes – K.G.4,K.G.5
Students use toothpicks to make 2-D shapes and answer questions about them.
Comparing 3-D Shapes – K.G.4
Students look at different 3-D shapes and talk about the similarities and differences.
Comparing 2-D and 3-D Shapes – K.G.3,K.G.4
Students examine example 2-D and 3-D shapes and are asked questions about them.
Assessments for K.G.5
Geoboards – K.G.5
Students use a geoboard and a rubber band to make different shapes as asked.
Let’s Build 2-D Shapes – K.G.4,K.G.5
Students use toothpicks to make 2-D shapes and answer questions about them.
Assessments for K.G.6
Making Sailboats – K.G.6
Students make sailboats by mixing and matching appropriate shapes on a work Making Sailboatsmat.
Making Hexagons – K.G.6
Students make hexagons from pattern blocks by mixing and matching correct combinations.